Structures

Overview
There are many kinds of structures around the battlefield, and some may have specific purposes. Most are placed by the player before the game begins, whilst others are placed during the game.

Castle-Specific Structures
These structures are involved in the construction of your Castle, and are only placed before the game commences.
 * Walls: Walls provide cover for units, as well as obstacles that units cannot pass through (unless otherwise stated). Units may be placed on top to fire ranged attacks down at foes below.
 * Gatehouses: Like Walls, except the army in control of the Gatehouse has the option to open and close the gate. If the gate is open, units may pass through. You may only open or close a gate once per turn, and must wait until your next turn to perform the opposite action.
 * Towers: Also like Walls, except ranged units placed on Towers have a greater range.
 * Moat: May be placed around the Castle. Ultimately serves no function other than to have a layer of water surrounding your Castle, which may be used for strategic purposes.

Landscapes
These structures are found all throughout the battlefield, and are generally placed by both players. They must be placed before the game begins.
 * Rocks
 * Trees
 * Water

Castle Buildings
These may be placed during the game. Castle Buildings serve specific purposes, such as generating income or other valuables. They can be placed in or around your Castle. You may only have 1 of each building at a time, and because of this, there are some different buildings that serve the same purpose. Some buildings also require prerequisites, in which case you must purchase certain buildings first before others. You may only build a single building per turn.

Battlefield Locations
Battlefield Locations are locations placed on the field before the game starts, in neither player's immediate Territory. They contain things that the player can gain control of and make use of.
 * Command Post: The Territory governed by the Command Post comes under your control.
 * Goldmine: If a Goldmine is in your controlled Territory, you generate an extra 100 income.
 * Healing Springs: Heals 1 point of damage from units (not including Vehicles) standing next to it per turn.
 * Mana Well: Generates 1 Mana.
 * Treasure Chest: Draw a card.Treasure Chest is removed after being captured.

Battlefield Placements
Battlefield Placements are things that can only be placed during the game by players. They are smaller structures that serve units directly, and players may only build them in their own Territory or Castle.